Tomas Möller, Eric Haines, Naty Hoffman / A K PETERS
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses curren
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カテゴリ: アルゴリズム・データ構造 / プラットフォーム: devto